Tutorials/Video/Pixel Aspect Ratio
DV-PAL video has 720x576 pixels. However, these pixels aren't square pixels, and the aspect ratio is 128/117, about 1.094. Hence DV-PAL video at 720x576 pixels is equivalent to square pixel video at 788x576. If you video record a square with your DV-PAL camera, and export the result to 788x576, the square remains square.
PAL analogue video is 702x576, with the same pixel aspect ratio as DV-PAL. DV-PAL video thus has a few more pixels either side than PAL analogue, to make sure that all analogue pixels are captured in conversion. The square equivalent for PAL analogue video at 702x576 is 768x576. An square filmed with your DV-PAL camera, then 18 pixels cropped, and exported to 768x576 remains a square. (Another way of saying this is that only the centremost 702 pixels within the 720 pixels resolution belong to the 4:3 image.) (This is the ITU standard.) (For 702 vs. 704, see references.)
Some video editing applications use a pixel aspect ratio of 16:15 for DV-PAL timelines, which is about 1.067 (let's call this non-linear editor 'NLE-PAR'). Strangely, this is different from the pixel aspect ratio for PAL video. With this pixel aspect ratio, the 720x576 non-square pixels of such a timeline are equivalent to 768x576. A square drawn in such a timeline, and exported to 768x576 remains a square. (Also see list of applications below.)
(1) It is definitely wrong to export DV-PAL timelines to web movie formats at 720x576 (square pixels), as the image will be distorted. You see this a lot on the web, but it's plain wrong. (Some video players can set the aspect ratio independently of the encoded pixels, or correct aspect ratio during playback, and so you might be able to play back correctly nevertheless.)
(2) Cropping 18 pixels from DV-PAL video, and then exporting to 768x576 is good, and preserves the aspect ratio of objects within DV-PAL video. Particularly material that has come through analogue equipment (and might have black bars either side) should be cropped, and then exported like this. Similarly, it is correct to export DV-PAL video to 788x576, which for DV video keeps all the pixels available, and gives the correct aspect ratio.
(3) Exporting a DV-PAL timeline (e.g. mp4) at 768x576 (or a fraction of this, e.g. 384x288, or 192x144, 320x240 etc) probably preserves the aspect ratio of graphics created within your video editor, and isn't too far off for DV-PAL video. It's probably acceptable, particularly if you want to preserve graphics content (that you created at 16:15 pixel aspect ratio). However, strictly speaking, for PAL video, it's wrong.
Similar considerations apply for PAL anamorphic. For analog, it is 702x576 pixels that belong to the 16:9 image (same as for 4:3), but now equivalent to 1024x576 square pixels. For DV-PAL anamorphic, at 720x576, the square equivalent is 1050x576. (The pixel aspect ratio for PAL anamorphic is 1024/702, about 1.458. Check: (1024/702) / (128/117) = (16/9) / (4/3).)
|Full size square equivalent||Other sizes||Pixel Aspect Ratio||Frame aspect ratio|
|720x576 ITU||788x576||128/117 = about 1.094||about 1.37|
|702x576 ITU||768x576||384x288, 320x240 (2)||128/117 = about 1.094||4:3 = about 1.33|
|720x576 'NLE'||768x576||16/15 = about 1.067||4:3 = about 1.33|
|720x576 anamorphic ITU||1050x576||1024/702 = about 1.458||about 1.82|
|702x576 anamorphic ITU||1024x576||512x288||1024/702 = about 1.458||16:9 = about 1.78|
|720x576 anamorphic 'NLE'||1024x576||64/45 = about 1.42||16:9 = about 1.78|
- Similar considerations apply to the equivalent NTSC formats, see references. The difference between PAR and 'NLE-PAR' is smaller for NTSC than it is for PAL, and therefore less of an issue.
- When resizing to lines other 576/2=288, 576/4=144, i.e. while retaining 576 lines, or going e.g. to 240 lines, you need to deinterlace, see Interlacing.
- The above table is just a summary, the whole issue really is more complicated (e.g. 702 vs. 704), and so there can be small deviations from the numbers given here. For more information, see references.
- For HDV, the pixel aspect ratio is 4:3. E.g. for 1080i or 1080p you have 1440x1080 equivalent to 1920x1080 square pixels. For 720p you have 960x720 equivalent to 1280x720 square pixels.
- Final Cut Pro uses 'NLE-PAR' 16:15
- Many Adobe products use 'NLE-PAR' 16:15
- Sony Vegas uses ITU PAR. http://eugenia.gnomefiles.org/2007/10/30/understanding-pixel-aspect-ratios/
- http://www.iki.fi/znark/video/conversion/ (Thanks to Jukka Aho for discussion.)
- http://encodingwissen.de/spezial/itur-bt601.html (in German, uses the term 'generic PAR' for what we've called 'NLE-PAR')
- Related forum discussion http://forum.doom9.org/showthread.php?t=111102 (in English)
- Details on ITU standard ITU-R BT.601 (formerly CCIR 601), http://en.wikipedia.org/wiki/CCIR_601, http://en.wikipedia.org/wiki/ITU-R