Maps/Vespucci/selection and creation

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1 A quick tutorial on making selections in Vespucci[edit]

Before you read this, have a look at http://vespucci.io/help/en/Introduction/, and look out for the sections:

  • Selecting / De-selecting
  • Adding a new Node/Point or Way
  • Moving a Node or Way

In brief:

  • A short tap selects an existing object. You may see a popup in case there's more than one object in the place where you tapped.
  • A long tap creates a new object.
    • If you tapped away from existing objects, the new object will not be connected to an existing object.
    • If you tapped near an existing object (within the tolerance zone), the new object will be connected to the existing object.

You many also want to have a look at https://github.com/bjohas/osmeditor4android/blob/master/documentation/docs/help/en/Introduction.md, essentially a "no picutures" version of what's below.

2 Preparation[edit]

Make sure you have the "large node drag area" turned on - otherwise what you see won't look the same:

Vespucci Select 1 preferences.png

3 Selecting nodes or ways: Short Tap[edit]

3.1 Locate a node/way[edit]

Find a way and look at a node on it. The following image shows the end of a way: one node, and a bit of the way itself:

Vespucci Select 2a.png

3.2 Short tap[edit]

Now tap (short tap) on the node. You'll see this popup:

Vespucci Select 2b.png

The popup allows you to choose what you want to edit: the node or the way.

3.3 Select the node[edit]

If you tap the node, at the top of the screen you'll see "node selected", and you see this:

Vespucci Select 2c.png

3.4 ... or select the way[edit]

If you tap the way, at the top of the screen you'll see "way selected", and you see this:

Vespucci Select 2d.png

Note: The popup does not appear if the choice is unique!

4 Editing tags[edit]

4.1 Locate a node/way[edit]

Let's now look at how to edit tags where objects overlap. Let's start from our node/way again:

Vespucci Select 2a.png

4.2 Short tap[edit]

Tap as before, and select the node:

Vespucci Select 4a.png

4.3 Node is selected[edit]

As before, the node now looks like this:

Vespucci Select 4b.png

4.4 Tap again[edit]

Tap again, and the selector appears again:

Vespucci Select 4c.png

4.5 Here's the important step! Select the node again[edit]

If you select the node, you'll get to the tag editor. However, if you select the way, the way will be selected.

4.6 Tag editor[edit]

However, if you selected the node again, and you'll get to the tag editor.

Vespucci Select 4d.png

4.7 What if you selected the way[edit]

If you've selected the way (either in the previous step, or just by tapping it), you can still tap the node, and you'll see the same popup as before. However, if you now select the way again, you'll get to the tag editor for the way.

5 Adding a way: Long Tap/Press[edit]

Creating new objects is explained here: http://vespucci.io/help/en/Creating%20new%20objects/

5.1 Long press outside tolerance zone: new way[edit]

If you do a long tap/press (tap and hold for a bit), you'll see a cross hare appear (+), and the top of your screen says "new":

Vespucci Select 3c.png

If you tap again, the top of the screen says "creating path", and you're creating a way:

Vespucci Select 3d.png

5.1.1 Note: If you tap the + again ...[edit]

If you tape the + again, a new (unconnected) will be created, and the property editor opens. You can just close the property editor again, and you'll be left with the selected node (which you can then move if you like).

5.2 Long press inside tolerance zone: extend way[edit]

If the tap is within the tolerance zone of a way, i.e. like this:

Vespucci Select 3a.png

If your next tap is outside the tolerance area of the new node being created then the resulting way will be connected automatically:

Vespucci Select 3b.png

5.2.1 Note: If you tap the + again ...[edit]

If you tap the + again, a node on the way will be created, and the property editor opens. You can just close the property editor again, and you'll be left with the selected node (which you can then move if you like).

5.3 Is the cross in the tolerance zone or not?[edit]

As far as I can tell, there's no indication of whether you are adding a new way, or extending a way. You'll just have to be careful in the above steps.

5.4 Near a node ...[edit]

The above will also work just the same near a node, in which case the new way is connected to the node.

Vespucci Select 6a.png

Vespucci Select 6b.png

5.4.1 Note: If you tap the + again ...[edit]

If you tap the + again, the property editor opens. You can just close the property editor again, and you'll be left with the selected node (which you can then move if you like).

6 Important: Adding nodes if there's a node selected already[edit]

If you've selected a node using a short tap, then:

  • If the node is the first or last node of a way, you can add another node by using the "+" symbol in the bar at the bottom of the screen.
  • If the node is in the middle of a way, you cannot add another node to the selected node. Instead, you need to long press on the node to create a "+" on then tap to create the way.

7 Adding a node to a way to improve accuracy[edit]

You can add nodes on segments of ways by dragging the x:

Vespucci Select 5a.png

Note that you have to do this accurately (by design), and note that you need to drag the x straight away: If you do a long press, you'll just get the "+". However, if you drag straight away, the x turns into a node:

Vespucci Select 5b.png

8 Acknowledgement[edit]

This tutorial was written to capture / clarify some discussion on the Vespucci group: https://groups.google.com/forum/#!topic/osmeditor4android/jl8JGfFfKr4

A github request was filed (https://github.com/MarcusWolschon/osmeditor4android/issues/446) to simplify the process in 4.4-4.7.

The above is for version 0.9.7.1.1141.

Also see https://github.com/bjohas/osmeditor4android/blob/master/documentation/docs/help/en/Introduction.md